Notwhatnot
Montreal, Canada
Notwhatnot is a Concept Artist for the film and video games industry. Her most notable productions include VFX and matte painting work on Thor: Ragnarok for Marvel Studios and Disney’s A Wrinkle in Time. She is currently working at Panache Digital Games, a Montreal indie gaming company where she conceives the characters, environments and a variety of other visual elements for the games in production. Her personal artwork has been exhibited internationally in museums such as the Museum de Arte Marco in Monterrey Mexico and with galleries in France and Germany.
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